Loading function...
Please make sure JavaScript is enabled. Otherwise you will be unable to see the function documentation.
Please make sure JavaScript is enabled. Otherwise you will be unable to see the function documentation.
Attempt to connect to a server given an Address and return if the prompt was successfully brought up.
This function is primarily meant for creating a server browser.
Disconnect from the current server and return if there was a server to disconnect from.
This function is primarily meant for creating a server browser.
None.
Return a table of all the servers listed in the user's DSL config under list_server.
This function is primarily meant for creating a server browser.
None.
Returns true if networking is enabled in the user's DSL config.
None.
Request listing information for a server and return if it was successfully requested. If a response is received, a ServerListing event will be fired.
This function is primarily meant for creating a server browser.
Send Lua data over the network. This function should usually only be used in server scripts and client scripts sent by a server.
On the client, data is sent to the server and there is no Player argument (just start passing data immediately).
On the server, data is sent to a specific Player or sent to all players by using -1.
The same restrictions apply here as with PackTable.
None.